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01Symptom↓02Step 1: back up immediately↓03Step 2: check the version↓Symptom
- After leaving another host's server, recently collected items or skills are missing even though you saved. It often affects sessions that ended with a crash or disconnect.
Step 1: back up immediately
- Exit the game and copy the Valheim save folder with the character files and their backups to a separate location. Do not overwrite this copy while testing.
- Check: open the copy and confirm it contains character files with a recent modification date before you continue.
%USERPROFILE%\AppData\LocalLow\IronGate\ValheimStep 2: check the version
- Update to 1.0.14 or later. The patch fixes faulty manual saving on other hosts' servers and a state in which Steam Cloud got stuck after a crash while saving.
- Check: the version appears in the main menu; later patches such as 1.0.21 include the fix as well.
Step 3: test a small change
- Join the server, make an unimportant change such as picking up an item, and save. Exit the game normally through the menu.
- Check: if the change is still there after restarting, saving works again.
Step 4: check Steam Cloud status
- If the Steam library shows a sync error, resolve it before playing on. Do not run Valheim on two computers with the same character at the same time.
If progress is missing
- Check the character backups in the save folder for a newer state. Only restore a backup with the game closed and keep the previous file as a copy.
Related guide
Sources and current status
Frequently asked questions
Does the update automatically restore lost items?
No. The fix prevents new losses but does not replace a suitable backup.
Is my character stored on the server?
No. The character is saved locally on your PC; the world is stored on the server.
Does Steam Cloud help with losses?
Only partly. A faulty state can also be synchronised; your own backup is safer.
Does the bug also affect my own world?
Patch 1.0.14 describes the save bug when manually saving on another host's server. It lists no corresponding issue for your own worlds.
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