STRAIGHT TO THE SOLUTION
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01Vehicle stuck in a tree↓02Z20 or Little Bird sways↓03Stutters when entering new terrain↓01
Vehicle stuck in a tree
- Exit the vehicle and try “Reposition” again.
- If possible, have another vehicle pull it free carefully. Avoid high-speed ramming.
- If recovery fails, save accessible cargo and record vehicle, map, position and time for a bug report.
02
Z20 or Little Bird sways
- Reduce speed below the unstable threshold; the described Z20 case occurred around 250 km/h.
- Begin turns early and keep altitude in reserve. Temporarily disconnect unnecessary devices detected as gamepads.
- Record input device, sensitivity and speed. No general flight-model fix is confirmed here.
03
Stutters when entering new terrain
- Install on an SSD and allow shader compilation to finish.
- Reduce view distance and texture quality in steps. Separately compare VSync off with a sustainable FPS cap.
- Drive more cautiously early in a round. Use the performance fix if severe hitches persist.
04
Structures outside the FOB cannot be removed
- Rotate the placement preview and check the position from the player view before building.
- Keep entrances and vehicle routes clear; place structural pieces before small cover elements.
- Do not try to force a missing removal function through local configuration changes. Report stuck objects with their position and server.
Frequently asked questions
Does “Reposition” always free a stuck vehicle?
No. It can fail during an active collision problem. Try after exiting and save the cargo first if recovery is unsuccessful.
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